Wednesday, January 14, 2015

Best TH 7,8, or 9 attack strategy for clan wars



   Are you struggling to get stars in clan wars? Do you want an effective strategy to help your clan win wars?  This video will help you perfect the mass dragon strategy to dominate the enemy in wars.  You will learn where to deploy your dragons, which spells to use, and what troops to carry in your clan castle.

So here is the break do of what you will need:

For town hall 7:
10 dragons, BK( if you have), either of the following 3 rage spells, 1 heal spell and 2 rage spells, or 3 lighting spells, CC troops should be dragon, hogs, or balloons

For town hall 8:
10 level 2 or 3 dragons, BK( if you have), either of the following 3 rage spells, 1 heal spell and 2 rage spells, or 3 lighting spells, CC troops should be dragon, hogs, or balloons

For town hall 9:
10 level 3 dragons, BK and archer queen, either of the following 1 heal spell and 3 rage spells, 2 heal spells and 2 rage spells, or 3 lighting spells, CC troops should be dragon, hogs, or balloons


Monday, January 12, 2015

Driving Forces VS Brasil Clan



    So in this war against the Brasil clan one of the first things that we noticed were the number of rushed bases they had.  I'm talking town hall bases with pink and gold walls it was a mess but enough of that.  In the video above you will see some of the best attacks in the war.  Legit put together a great dragon attack for three stars as well as a balloonion 3 star attack by shaft. I hope you enjoy the video and thanks for visiting.

Saturday, January 10, 2015

Driving Forces VS Phishdotnetset2



So let me just start out by saying that this was a weird war. Phishdotnetset2 was a Brazilian clan with allot of rushed bases.  Many of their town hall 9 & 10 bases had underdeveloped base layouts.  During prep day the first thing that we noticed while scouting the enemy bases was the fact that they had very few anti hog bases.  Even though hogs may not seem as effective as before , they are still great when facing bases without anti hog rings or big bomb placement.  My thought is that they were more concerned with dragon attacks than anything else.  While there are many clans which use nothing more than Mass dragon attacks, our clan uses a mixture of attack types.


I would like to say great job to everyone who participated in the war.  There were not only some great attacks, but also some great defenses.  And then there were some just bad attacks by them.  There was an attack against BJ in which the attacker used all Valks. I don't know if he was trying something new, or if he thought it would seriously work, but it was a bad idea.  I think the attack may have lasted all of 30 seconds.  I was number 18 and attacked by their number 3 with giants, wizards, and archers.  Let's just say he got no stars.  Last but not least they attacked with a balloonion attack but never cleared the clan castle troops.  Big no no.




     So as we break down the stats what I look for are the number of lost attacks, number of 2 and 3 stars, new stars per attack, and average destruction.  First off sorry I didn't get the screenshot of the attacks lost but it was 8 attacks lost for us and 15 attacks lost for them.  There is nothing worst than a lost attack or an attack that does not gain you any new stars.  Good base layouts are very important for this reason.  The idea is to make the enemy waste as many attacks as possible.  While mass dragons seem to be the most effective attack strategy, a good base layout can keep the new stars gained to a minimal against these attacks.  After getting murdered a couple months ago, many of our clan members developed some great base layouts which are very effective against mass dragons.  While it's hard not to give up at least two stars at town hall 7 or one star at town hall 8 anything less than 2 or 3 stars is a win.  



     So as you can see one of the biggest factors that lead to our win is the difference in 3 star attacks.  We put up 20 3 star attacks worth 60 stars compared to 5 for 15 stars for the enemy.  Big gap!  Our average destruction was 86.7% compared to 66.9% for them.  This shows the average percentage of bases destroyed.  One concern was the new stars per attack. For much of the war the percentage was up around 2, but once most of the enemy bases were 2 and 3 starred many of the new guys in the clan had trouble getting new stars with what was left.  


With that being said let's get to the MVP which is Robeena and Legit.  Although it only showed Legit as having 5 stars, both of his attacks were 3 star attacks.  Robeena put up 6 stars and also a defensive win.  Great job guys!!! Well that's it for this war.  Check in later for the results of our next clan war, base layouts, attack strategies, and more.  Thanks for visiting. As always if you would like to join us check us out on Clash of Clans  and look for Driving Forces.


 

Thursday, January 8, 2015

Welcome to Driving Forces



     First off I would like to take the time to welcome you to the official Drivings forces Clan blog.  While our clan continues to grow strong and win wars, we invite those looking for a strong war clan to join us. About us, as stated before we are a war clan who engages in back to back wars.  Anyone looking to join must have at least 50 war stars, donate as much if not more than you request, only donate what is asked, and use both attacks in war.  Sounds simple enough right. 


    So at the top you can see a new town hall 8 farming base layout which I made last week. So what are the benefits of this base.  First off there is a centralized clan castle.  Clan castle troops for defense are very important.  With your town hall outside your base you will give you free shields about 70% of the time.  Clan castle troops are great when defending against enemy troops, especially those which target defenses such as giants, hogs, and balloons. Troops which target defenses will not fight back against your clan castle troops. 

Your gold, elixir, and dark energy storage are at the center of the base which at first glance look protected by a weak defense, which is what you want your enemies to think.  This base is great against Barch, Bam, and Giant healer attacks.  Hidden teslas at the edge of the wall serve to eliminate numerous barbs, archers, and goblins which will attack from the south to try and gain access to the gold storage behind.  The beauty of this occurs after enemy troops breach the wall where two wizard towers, mortars, cannons, and archer towers. 

     The main reason in which this base works well are its trap placement. Spring traps are set in cut outs of wall sections to guarantee they will be sprung by giants, hogs, and others.  Giant bombs are placed outside the base in between mines and the wall will catch large groups of troops trying to get into your base. So try out the base and see how it works for you. Here is a look at some recent defenses with layout. Thanks allot and keep clashing.